Posted October 05, 2025 by CDC Dev
#bugfix #directx
In the previous devlog, I assumed the visual effects issue had been fixed, but I was wrong. They still existed.
This time, I feel like the problem is with the DirectX I'm using. I'm reverting back to the way it was before, using 12 instead of 11. I hope the bugs have stopped occurring.
I also fixed some input issues so the puzzle event plays out correctly.
Furthermore, a new lantern material replaces the old one. The old one had a black band around the center that made it difficult to see.