Posted October 04, 2025 by COWCAT
#engine #visual novel #UI
This update brings the possibility to customize user interface graphics!
0.91 (4 oct. 2025)
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- Fixed: Language switch did not work properly if there were no custom fonts or if the language chosen was already the current one.
- Added possibility to redefine UI elements:
* Custom mouse pointers
Create image files named "UI_MOUSEPOINTER_" + one of the following: ACTIVE, TALK, LOOK, BACK, FRONT, LEFT, RIGHT, UP, DOWN (or empty string for default pointer)
As a first step, for now it's a straight "one to one" replacement. No option for setting the offset.
* Added CLICKICON on CLICKERNEW to define the mouse pointer to use on a clicker.
The same way you can create an image file with your own type and use it, for eg: "UI_MOUSEPOINTER_EXAMPLEICON" and set CLICKICON to "EXAMPLEICON"
* Custom menu graphics & icons
For all these, you'll find in the assets download the files to replace.
* New font types to handle the UI menu text font & color:
MENU_SAVESLOT_TITLE, MENU_SAVESLOT_PERCENT, MENU_SAVESLOT_TIME, MENU_SAVESLOT_BOTTOMINFO, MENU_BOTTOMINFO, MENU_BOTTOMVALUE
- Updated the assets download with all these (UI folder) + one font.
- Updated VN_ADVANCED with a new UI and examples.