Posted October 04, 2025 by COWCAT
0.90 (26 sept. 2025)
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This update brings a lot of features needed for gamepad controls.
- Added VIDEO to play a .mp4 file full screen (with limited support)
- Added consoles support (to plan future official titles using the engine)
- Added optional VNCONFIG.txt file for setting specific configuration strings, varying according to the platform (like achievements IDs)
- CLICKERNEW new options:
* Added possibility to bind controller or keyboard inputs to a clicker with CLICKERBIND (one or a list of buttons)
* Added possibility to move the cursor on a clicker automatically, for gamepad FOCUSGAMEPAD and/or mouse FOCUSMOUSE.
* Added CANDPAD to define if using DPAD on a gamepad should move to a clicker or not.
- Added PROMPTNEW instruction to add a command prompt on screen, associated to a clicker.
- Added CURSORVISIBLE instruction: possibility to hide or not the cursor on screen when using a controller
- Added CURSORSET instruction to define where the cursor should be positioned.
- Added variable GM_VAR_OPENMENU_MANUAL: possibility to manually control when we can open the menu with START / ESC
- Added "ACHIEVEMENT" instruction to give an achievement to the player.
- For DEPTH, a "-" value like ABOVE_CHAR-1 is now interpretated (previously this only worked with "+") Very rarely useful though.
- Added ABOVE_BACK (which is basically the zero depth value) to make things more clear.
- Changing language is now effective immediately, it no longer restarts the game.
- Speeds can now also be expressed in numbers (eg: 0.1) in addition to "SHORT", "MEDIUM"...
- The opposite: DELAY and TENDELAY can now use "SHORT", "MEDIUM"...in addition to numbers.
- Improved gamepad handling in menus.
- Various core improvements with clickers and variables.