Posted October 04, 2025 by aQuilla21
Hey everyone!
The latest build is now out, and it comes with a bunch of important fixes and improvements:
🛠️ Fixes & Improvements
Fixed a major terrain generator bug that caused recycled chunks to appear in multiple places (the “duplication glitch”).
Resolved several crashes related to terrain editing.
Fixed collision issues with trees and rocks.
Rockets now properly fire and hit their intended targets.
Improved PDC targeting and AI ship accuracy.
🌦️ Weather & Performance
Enhanced the weather system for smoother and more dynamic effects.
Added new quality options for volumetric clouds — you can now lower cloud quality for better performance on slower systems.
🌍 Terrain Overhaul
The terrain generation has been massively improved — it now runs smoother, looks more natural, and performs better overall.
I also want to apologize for the long delay between builds — I’ve been going through some tough times lately. This might be the last update for a little while, but I truly hope you enjoy this build as much as I enjoyed creating it.
Thank you for your support ❤️