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Unity Security Vulnerability + v0.1.1 Patch Notes

Run Shiba Run!
A browser game made in HTML5

Hello chat, Generalisk here!

Earlier today, Unity (the engine that this game was made on) made A PSA about A security vulnerability found in Unity versions 2017.1 and above. Alongside that, they have released patches for all of those version (which is insane considering most of those versions have been out-of-support for years). For more info on all of this, I recommend watching gamefromscratch's video on the topic as he has done A great job covering it.

V0.1.1 Patch Notes

  • Updated project to Unity 6000.2.6f2
    • This is due to A security vulnerability discovered in previous versions starting with 2017.1
  • Updated some Unity packages to their latest version
  • Gave the game a snazzy new app icon
  • Additional web build optimizations
    • A lot of you (mostly the other developers) have reported performance issues in the original web build, so I set the web build to optimize runtime speed instead of build time this time around (which was necessary during the jam period due to the time crunch (and the fact that we kinda left building until the final minute :P))

Files

  • Windows (32-bit) 181 MB
    Version 0.1.1
  • Windows (64-bit) 186 MB
    Version 0.1.1
  • Mac 187 MB
    Version 0.1.1
  • Linux 181 MB
    Version 0.1.1
  • Web 136 MB
    Version 0.1.1
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