Devlogs
Update 0.5.0
New:
- Added Quests (these serve as the tutorial as well)
- Transition from Main Menu into the game (this is to make the loading time a bit "smoother". Leaving to the Main Menu from the game, is immediate)
- Added "Credits" button to the Main Menu (and a Credit window)
- Added a bug report button to the Main and the Pause Menu (It opens the default browser to a Jira form)
- Added 2 new type of land tile
- Minor Market rework - Added tax: Purchasing something is more expensive and selling gives less cash. The tax can be lowered by unlocking the related nodes in the tech tree (20% -> 12% -> 5%)
- Added "Instant Rent" (It can be produced in the Science Building and can be used on homes to give rent instantly)
- Added a new tier to the Tech Tree
- Leveling up now also gives "Star" as a reward
- Added "Development pack" (booster pack) to the City management UI (collect stars to open them)
Changes:
- More translated text
- More animations
- UI changes
- Decorations are a bit more powerful
- Fresh game now starts with higher power and mood levels
- Roads now give a bit of a mood increase
- Generator House have been modified a bit
- New land tiles now spawn a bit more obstacle
- Tech Tree stages now requre the City Hall to be upgraded
- Factories now only show the currently available products (After leveling up to the needed level, they will appear)
Fixes:
- Updated the Unity Engine version, addressing security-related concerns (Details: https://unity.com/security/sept-2025-01)
- Pause Menu now correctly displaying the quality and screen options and the dropdowns actually change the settings
- Buildings are no longer able to be placed if they reach over unowned land tiles
- Tech Tree now checks for the needed materials/ points/ cash every time it is opned