Posted October 03, 2025 by GooCat Studio
The build test for October 3rd, 2025 is completed.
The following is the list of features added or improved for Foxtrot Engine.
* Basic animation rendering
* Switching skins
* Setting animation to be played.
* To-do) Only JSON files created from the app "Texture Packer" are allowed. The range of JSON files should be expanded.
* The Actors' hierarchies can dynamically be modified using the FT Editor.
* The Actors' hierarchies are displayed with indentations.
* The child Actors' transformations are automatically updated.
* Now the users can design their Actor's behavior, controlling how built-in Components work.
* To-do) The current method for adding classes as build targets is complicated & not intuitive. This needs to be revised.
* To-do) Automatically editing a Project file to include user-defined files (.h, .cpp) in the MSBuild process.
* To-do) Foxtrot Engine Documentation.
Stay tuned for more!