Devlogs
Added A Tutorial (Amongst other things)
After some delay, I've updated the game, adding some small changes and fixing some bugs.
I've learned quite a bit from this project, and the feedback I got for it (mostly to add proper tutorials and to plan for play-testing time). I would say I've also learnt to start working on time, but then I wouldn't be this late, now would I? Either way, I'm glad I got it done, since I'm feeling keen to make something new, and I wanted this to be done first. Anyways, check out the changes if you wish, and I hope the game's clearer now. Cheers.
Features & Changes:
- Added a guiding voice to help you teach you how to play (and hint some subtle lore stuffs)
- Added short descriptions when selecting what Program to build
- Server Interface and Server Host now automatically transfer items instead of manually
- Both can now be paused, which is linked
- Both can now be managed by Manager--which is linked--and will always stop when reaching 16 or more Units.
- Both have gained a speed modifier--which is linked--and can be upgraded
- [Q] can now be used instead of [Esc]
- The secret code(which isn't a new feature) can be leaned when beating the game
- '[Esc] De-select' has been changed to '[Esc] DE-SELECT' and has been moved to the top of the command list
Bug Fixes:
- Various spelling mistakes, most notably misspelling "Krita" as "Kirta"
- Deleting the target of a container would allow you to change its value, even if it was already holding another resource
- Container wouldn't clear its type if empty when targeting a Program with no Unit type
- Reseting when in a sub-server would cause you to start in that server
- Server Interface couldn't corrupt Programs in sub-servers, which caused it to be able to go over capacity
- A whole lot of changes to both Container, Server Host, and Server Interface collection code to make it cleaner and more reliable