Posted October 02, 2025 by Emilyluxenburg
#level design #Game Design #capstone #Illustris #DevLog #GameDev
Hey everyone! Time for another update on Illustris. We’ve been making great progress Work has started on the 3D model for our main character. On top of that, we’ve been working on HUD designs that fit with the glowing
On the coding side of things, Dwayne has been working on creating our gamemodes and camera systems for both the 2D sidescrolling portion of levels and the proposed fixed camera style. Sam has been working on the game's HUD and UI. Related to that, Emily also drew up some HUD design ideas that'll be below.
Going forwards we're going to be working on modeling the main character, finalizing HUD and level designs, and staring level blockouts.