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00. brainstorm: rules analysis

Crashed
A downloadable game for Windows

**Requirements I need to remember: **

  • All art assets in the game must have a material other than “DefaultMaterial” applied to it.
  • List any content that was created before the jam that was included in the final submission
  • Submissions must include a link to gameplay footage (between 30-60 seconds) demonstrating recorded gameplay (will be included in their livestream)

Judging

Qualified Submissions will be reviewed and scored (1-5 point scale) by a panel of qualified judges, according to the following criteria:

  • Unique Use of Contest Theme (Up to 5 points) Cannot work on it before the start, only roughly plan the genre and mechanics

  • Fun Factor (Up to 5 points) idk, I guess i could go with a silly cat game with violent/horror undertones?

  • Visuals (Up to 5 points) make a very simple design. either make a good sky or completely eliminate an option to see outside. Good lighting is the key.

  • Level Design (Up to 5 points) Roughly, that isn’t a problem to me except weird issues with character versus wall bounds.

  • Audio (Up to 5 points) Can fully preplan and prepare generic assets and insert into a template (steps, menu music, location/bg/ambient music, generic custom voiceover etc)

  • Gameplay (Up to 5 points) The best I can do so far is hit enemies, safe zones, storytelling pop-ups. It is kinda enough, eh. I think the key here will be coming up with a good idea and a story to fit into the time frame for the contest with my basic skills.

Points based on the jam description for prizes, that I want to incorporate:

  • creative and effective use of hand-drawn, illustrated or painted visual elements Idk about that one, but my recent experiments with green screen for a challenge i didn’t participate in can come in handy.

  • immersive gameplay Immersive games are video games that transport the player into an alternative world where techniques are used to make them feel more like the character they’re playing. This is achieved through a combination of good game flow, fully developed storylines, and extreme realism made possible by cutting-edge graphics.

  • audio (music and sound) That’s my regular forgotten issue in other jams, partially because most of my games were in Twine and adding music there creates loop issue. I already tried new things in my prototypes recently, so would be nice to add some custom sounds.

  • original voice acting

  • XR/VR game I did try to test Vr cardboard recently, if I figure out that I may try to do a VR game.

  • stunning photoreal graphics Mhm, i love realism but my prototype will be probably too slow for this

  • using only a single, 4 channel texture map Genuinely no idea what it means, but using only 1 texture will simplify the process

Overall it would be funny and ridiculous if I manage to do a good entry and actually win something, because my prototypes are basic af, even if slightly better than before and that I do have some solid basics nowadays.

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