Devlogs
Patch notes 0.1.27-alpha
RuneEraA downloadable game for Windows and Linux
Posted September 30, 2025 by RuneEra
- Prevent treatment request when in combat and interrupt treatment action if damage taken by treatment target
- Rope animals only select raidable, giving bonus to caravan movement
- Hospitality quest score notification includes units
- Fixed item description tooltips
- Fixed context carry condition for sleep deprived
- Fixed check for dungeon gate placement // TODO Test
- Fixed auto save interval
- Fixed Item tooltips description not hiding
- Fixed missing tool rune craft stats
- Upkeep entity context more compact
- Increase event trigger duration to make more breathing room
- Changed campfire wood priority to most abundant on area
- Cancel feeding when dead
- Added player notification for arrested humanoids
- Fixed Abilities not cleaning on deselect after usage
- Assigned correct tier to corruption entities
- Fixed health value when base stats change
- Reduce drought event chance
- Added missed traveler visit social event
- Boss now drop nice jewelry with min rarity rare
- Combined zone and storage whitelist window, added selection reset on close
- Fixed structure placement obstruction color indicator
- Fixed Cold and Lightning rune translation
- Added text search to item picker
- Added Weapon item attack speed on tooltip
- Fixed Research UI on reload
- Fixed Research tooltip max level
- Trade window added weight limit warning
- Taunt ability now additionally has offensive break of 10% for 10s
- Fixed Combat AI change target check
- Improved Boss combat indicator visibility
- Changed ability button look
- Simplified roping animals actions
- Improved Animal herd logic
- Reduce Fire intensity increase when windy 3 -> 1.5, full intensity damage increased, low intensity lowered
- Fixed combat notification game pause
- Unified on hit cast interruption for abilities and combat actions
- Fixed grid segmentation (specific block configuration where incorrectly handled)
- Improved quest notes