Posted September 30, 2025 by Voxelvoid
One of the things I really care about in regards to Quadremor is the performance - hence the minimalistic graphics, simple models etc.
I want this game to look good and run well - for some reason I'm constantly comparing this project to DUSK (which I love)
So in this update I made some changes and massively improved the performance for integrated graphics
I tested it using my Intel HD 4600 and here are the results from the first screen of E1L1:
1080p without pixelization!
Basically the whole main level runs now at 47-60 fps all the time
See you in the next one