Posted September 30, 2025 by MechanicusKai
✨ Cleanup 2.1.2 Bigger Bots, Pack Attacks and Polished Play
The last update brought in lighting, lasers, and respawning mobs, huge systems that reshaped the game. As expected, that also meant a few rough edges. This cleanup release focuses on stability, performance, and midgame pressure, while also polishing the interface.
🤖 Enemy Variety: Darkness Is Not Your Friend
The dark is no longer just home to small fry. On larger asteroids, you can now encounter the bigger Blade Bot, and enemies that spawn in the dark may appear in packs.
This makes exploration riskier and midgame survival more intense.
🖥️ Small Interface Improvements
The interface got a round of polish to improve both style and clarity:
🛠️ Stability and Fixes
A quick hotfix earlier already stopped some nasty crashes and spark issues. This update continues that work:
🚀 What’s Next
With stability back on track, the next updates will focus on more fixes, UI improvements, quality-of-life upgrades, and new content. A few previews of what’s coming:
👉 The game is steadily growing sharper, darker, and more demanding. How does the new enemy spawning pressure feel to you, fair, or too much? Let me know on Discord or in the comments. Your feedback keeps shaping every step forward.