Posted October 24, 2019 by Speculative Simulations Ltd
Two major parts to this update: 1) Zombies are now a complete theme; 2) Overhaul of champion display UI
Server
- death tests now occur in parallel, not one unit at a time
- Zombie units for Scaled; Zombie banner; Zombie support unit
- points are generated by shrines. Fonts now generate points for their opponent.
Client
- Deck manager handles max BG slots, purchases enabled
- Reformatting of in-game unit stats UI
- spell presence values are now shown: none,self,1,2,3.. etc.
- deploy animation
- status animations for blinded and frightened
- selected activated ability lights up while selecting target tile or unit
- ranked queue shows whether or not it is empty
- tidied up single player level descriptions
- sounds for acid, psychic and frost damage
- options for full screen. Settings available in the main menu via "Esc"