Devlogs
bullet hell factory 1.1
This is a minor update adding two things
Change how the player looks
There is now a PlayerColorOrImage parameter:
This describes what you want your player to look like.
It is either a color stored in a string:
'rgb(100, 30, 255)'
Or an html image element:
document.getElementById('idOfImageElementForPlayer')
Edges are walls now
I probably should halve done this before release, but now the edges stop you
potential future updates
- Make a way to add distance to the colors, such that it is triggered whenever the color is within that distance of the specified color in rgb colorspace
- Add 'wall' as a option for what a color could do
- Add the option of starting with more than one hp so you can be hit multiple times, also make it so 'kill' can deal any amount of damage
- I also might start releasing a weakly bullet hell level by using this to make it