Posted September 28, 2025 by alpargatagames
#behind-the-scenes #development-update
When I started Turbo Ticket, I had one simple idea: what if Papers Please was about traffic control instead of border control? After 20 years developing web applications, I wanted to try something completely different - game development.
The first real milestone was getting online leaderboards working with Unity Game Services. Seeing players actually compete for high scores made it feel like a real game, not just a prototype.
The early versions taught me that a good core loop isn't enough - you need systems that keep players engaged:
Building a tutorial that teaches without boring was harder than expected. The original approach dumped too much information at once. The current system introduces one mechanic at a time:
Adding emergency vehicles transformed the gameplay. Suddenly, players couldn't just methodically process every vehicle - ambulances and fire trucks demand immediate attention. This created a natural tension between thoroughness and urgency.
The technical challenge was interesting too: I eliminated 120 expensive searches per second by implementing a proper caching system. Mobile optimization is crucial but easy to overlook during development.
The accident system was the most complex feature yet. When vehicles collide, traffic backs up, and players must call tow trucks while managing the growing queue. It required:
The game now has a complete core loop with meaningful choices, progression, and variety. But it's still an alpha - art is placeholder, audio needs work, and I'm constantly tweaking balance based on feedback.
What excites me most is the moral dimension. Do you accept bribes? Do you let violations slide when someone claims it's an emergency? These choices affect your reputation and create personal stories.
As a solo developer, I'm particularly interested in:
The plan is to keep iterating based on player feedback here on itch.io before launching commercially on mobile platforms. Every comment helps shape where this project goes next.
Technical Notes:
Thanks for following the development journey. More updates coming as new versions release!