Devlogs
Update 0.2.1: Pilot Gear, Fluff, and Stuff
Posted September 28, 2025 by Pixela7e
#lancer #ttrpg #rpg #homebrew
We're doing pilot gear now?!? Crazy
Pilot Gear
Light Hardlight Blade
- Pilot Weapon
- [Threat 1][1 Energy]
- AP
Heavy Hardlight BladeLLPilot Weapon
- Pilot Weapon
- [Threat 1][1 Burn]
- Inaccurate
Attack Drone
- Pilot Weapon
- [Range 5][1 Explosive]
- Seeking, Smart
Light Photon Gun
- Pilot Weapon
- [Range 5][1 Energy]
- AP
Heavy Photon Gun
- Pilot Weapon
- [Range 10][2 Energy]
- AP, Loading
Chariot
Armor Pulse | Finalized
- 3 SP, Quick Tech Action to charge the Armor Pulse
- Instead of Stunning the user, they instead become Jammed, Impaired, and Unable to attack. This was largely because becoming stunned felt too punishing for an effect with this much counterplay, but any other drawback felt too light.
Shock Lance | Updated
- Now deals Energy in both profiles
Empress
Beacon has been renamed to Pyre
Justice
Viral Lock | Removed
Dyad Nexus | NEW
- LL1 Heavy Nexus, Reliable 2, Smart
- [Range 15][1d6+1 Kinetic]
- Can attack two targets at once
Zealous Lance | Updated
Reliable 4 >> Reliable 31d6+4 Energy >> 1d3+6 Energy
The Fool
FREEDOM // CONFINEMENT | Now only grants 2d20 instead of 3
JÖRMUNGANDR-Class NHP | Updated
- No longer limited, but kept the 1/scene restriction.
Frame, System, and Weapon Fluff
Added... hopefully