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Devlogs

Post-Jam Update

World of Vena
A browser game made in HTML5

Thanks for everyone who supported me and my game! I hope to develop it further in the future and depending on the attention it gets I might put it on steam! :)

Changelog Post-Jam Update:

  • Ability to rotate tiles makes the game feel smoother and more enjoyable.
  • Many new creative tiles create new fun strategies.
  • Rounds now finish when the goal is reached. This creates a better dynamic (and new strategies!).
  • General UI overhaul with focus on communication, clarity and less clutteredness.
  • Added a settings menu for the most important settings: fullscreen, Vsync, music and SFX volume.
  • Added the jolly joker. When things get tough, use it to halve the passed round time.
  • Games are now saved, so you never lose your progress.
  • You can now continue in Sandbox mode after losing a game.
  • Balanced the Standard mode and tiles better.
  • Added a few different game modes (not available in the demo).
  • The new changing background makes the game feel more lively.

Files

  • vena.zip 20 MB
    16 days ago
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