Devlogs
ZLE v.1.7.1
ZLEA downloadable tool for Windows, macOS, and Linux
The time machine update - 1.7.1
- Full undo functionality
- Level select/creation screen overhaul - ZLE no longer comes with a default example level, this is now a starting template/example - more templates in the future
- Fully implemented an almost finished forgotten feature: picking specific files from packages upon importing
- Added Ctrl + F for quick find and select an object or asset by name
- Switched to SFML 3.0.2
- Added edit submenu
- Added the ability to set custom HTTP host
- Added regular copy/paste along with duplicate
- Added moving selected objects with Ctrl + arrow keys, or smooth move with Ctrl + Shift + arrow keys
- Added panning main camera with middle mouse button
- Added rotating selected objects with Alt + left/right keys, or smooth rotate with Alt + Shift + left/right keys
- Now preventing user from setting window size to less than 800x600 instead of just resizing it after the fact
- Improved opening ZLE project from command line
- Added Lua version to the about page
- Changed changelog release dates for some older versions to use the compile time and not the devlog release time for accuracy
- Now upon saving unused assets will not be saved
- Fixed wrong transform rotation and camera rotation after saving due to loading sf::Angle as degrees and saving as radians
- Fixed a bug where object creation would fail because the asset it uses is already loaded
- Fixed "reveal folder" on Linux not working when path has a whitespace
- Decreased shortcut setting button height
- Fixed a crash where duplicating objects wouldn't deselect the old object(s)
- Fixed a crash with pressing Q on deleted objects
- Fixed a bug that would allow languages to load multiple times upon restart
- Fixed shader error empty window spam