Posted September 28, 2025 by Gleb Tsereteli
This quick follow-up to the v2.0.0 release completes Merging Layers with Merging Tilemaps - a feature that allows merging newly loaded tilemaps directly into existing ones.
This is particularly useful when you want to keep working with a single tilemap (e.g. for collision) instead of creating multiple separate ones after loading several rooms.
Just like Merging Layers, the behavior is disabled by default and can be enabled via the ROOMLOADER_MERGE_TILEMAPS config macro. The following rules apply:
true
for this to work.