Devlogs
Quick Patch: Major Bugs Squashed!
Posted September 27, 2025 by StarSoftware
#2D #update #idle #clicker
Hey everyone, a quick update is live to fix some major game-breaking bugs. The main focus was on making the prestige and save/load systems reliable.
Here’s what’s fixed:
- Critical bugs with saving & loading stats, which broke the prestige system.
- The sacrifice mechanic is now stable and resets correctly after prestiging.
- Buildings no longer cost an incorrect, massive amount of resources.
- Resource display now updates properly after buying prestige upgrades.
- Fixed various smaller bugs with building placement.
Thanks for your patience! Let us know if you find anything else.