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Devlogs

Quick Patch: Major Bugs Squashed!

Tiny World
A browser game made in HTML5

Hey everyone, a quick update is live to fix some major game-breaking bugs. The main focus was on making the prestige and save/load systems reliable.

Here’s what’s fixed:

  • Critical bugs with saving & loading stats, which broke the prestige system.
  • The sacrifice mechanic is now stable and resets correctly after prestiging.
  • Buildings no longer cost an incorrect, massive amount of resources.
  • Resource display now updates properly after buying prestige upgrades.
  • Fixed various smaller bugs with building placement.

Thanks for your patience! Let us know if you find anything else.

Files

  • TinyWorld.zip 22 MB
    6 days ago
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