Devlogs
Version 1.1
Posted September 27, 2025 by Ceph
Here's an update!! Figured I accumulated enough changes to warrant one.
- Names in the character-select menu (press "A" while in a level) are correctly differentiated now (no longer all "MIREA")
- New secret area in stage 1-2 (I had been unaware of previously) it has stage 1-2's puki too
- Sachiho is allowed to turn while dashing (I found video evidence of this capability)
- Sachiho's level 3 attack has proper trails (found video evidence of such, plus it looks nicer)
- Mirea's level 3 attack properly shoots in three directions (if anyone has evidence that her level 3 attack does more damage, please let me know so I can add that, also let me know what her level 2 attack is please I only know 1 and 3)
- Struggle mechanic changed from a sprint-mash mechanism (press any button X times in Y seconds to succeed) to a "gacha" system like described in the manual's text (press any button to lose X health and have a Y% chance to succeed)
- Fixed Lamia & Worm vore animations (incorrect sprites displayed during capture)
- Also added the Worm's sucking mechanic- if a character falls in battle and the worm notices, they'll "suck" them in, dragging them towards the Worm, even pulling them vertically upwards if the character hits an obstacle (this was weirdly difficult to do, which is why this has come so late)
- Fixed a minute spacing issue with the apostrophe
- Added the Puki Counter to the top-right of the map screen (track your progress!!)
Files
echidna-wars-mini-html5.zip 14 MB
echidna-wars-mini-linux-amd64.zip 14 MB
echidna-wars-mini-linux-arm64.zip 14 MB
echidna-wars-mini-linux-raspberrypi.zip 14 MB
echidna-wars-mini-macos.zip 15 MB
echidna-wars-mini-windows-amd64.zip 14 MB