Posted October 27, 2019 by RevampedCobra73
As of this journal, player movement and shooting now works. I decided to do away with the old movement style, as this restriction not only proved to be more time consuming, but also less enjoyable than the new top down shooter controls I've gone with. This will allow me to speed up the game play, meaning players will need to be dodging bullets coming in from all angles. I have also created four cut scenes, one intro and three endings depending on player performance. However as of this devlog, I am still having difficulty triggering all the cutscenes to play properly.
What's left for me to do now is implement JSON files in some capacity. While I would like to implement my initial idea of creating different weapon types for the player to use, an alternative use could be to use it to store dialogue, and have the cinematics access specific lines from the JSON when needed.