Devlogs
LAUNCH
Posted September 22, 2017 by Pat Scott
#release #patch
Today we leave early access.
New Events
- (Helpful) Critical Systems Repair: a chance to fix something destroyed or broken that you absolutely need to succeed
- (Helpful) Gained Experience: a chance to level up the crew or systems
- [SECRET] A Dark Truth: a shift in priorities
- (Standard) Hungry Crew
- (Standard) Electrical Surge
New Secret Achievements
- "A Dark Truth"
- "Rigged and Armed"
- "Glitched Understanding"
Polish
- Added custom victory results other than "Reached Destination"
- More fading, always more fading
Balance Changes
- Reduced how quickly crew pass out from exhaustion, and how that affects their stress levels
- Also reduced odds of passing out from an accident (side effect: increased odds of being injured instead)
- Increased negative effects and possible results in Puketastic event
- Trimmed event timing to be a bit more accurate
- Events that feed crew are now more effective
Fixes
- Character chatter that's all punctuation should once again show properly
- Game Over stats will set its correct height
- Achievement popups will actually stay on screen for a couple seconds
- Other minor things
Steam Trading Cards Added
- 13 Cards; resources from the game
- 10 Backgrounds (4 common, 3 uncommon, 3 rare)
- 10 Emoticons (4 common, 3 uncommon, 3 rare)
- Oh, and some cheeky badges. I hear you like those
~~ Also included: ~~
v0.9.1 (Hotfix)
- Fixed a crash
- Smoothed text chunk typing
- Colorized in-event dialogue