Posted October 18, 2019 by Atrum
Five new unlockable towers!
Player health now scales slightly (+1% per day)
Mine damage increased
Material spawn limit increased
Fixed spread for spread-shot towers
Enemy AI optimisation
Towers can now be moused over to more easily view their level and experience
There's now 5 music tracks for day and night, with the music progressing every 8 nights
The screen becomes more red-tinted on the later days
HUD now becomes more transparent when moused over
Game now automatically submits score on first name entry
Various minor misc fixes