Devlogs
Patch 2
EDIT:
- Fixed drawing visibility and projection not resetting properly
NEW STUFF:
- Slider changes:
- custom display multipliers can be provided instead of always being 100
- they're dumb, but they exist to make percentages more readable
- assumed to be 100 if not present
- the number of displayed decimal places can be controlled
- defaults to 1 when unused
- sliders are now rounded to the nearest number provided
- happens before the display multiplier
- regularly 0.001
- the amount a slider changes when using buttons instead of the mouse can be customized
- has a default value of 0.1
- Int changes:
- the range array is used instead of minimum/maximum to be more consistent
- If you had a mod that used minimum/maximum you need to update it!
FIXES:
- Slider values are now drawn at the beginning of the slider instead of being aligned with other values
- it looks worse, but it helps when the number is large
- Mouse controls no longer activate when the mouse is not hovering over the selected option
Let me know if I broke something.