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Particle collisions now added

Now you can use particle collisions in your game.

New 'ccbSetSceneNodeProperty' properties available are:

Collsion  - true/false        (turn collisions on/off)

MaxBounce - 0-100        (max number of bouces accepted before deletion)

Impact - 0-10                       (decrease or increase speed on impact using float, 0.5 = half new speed on impact)

Files

  • PP_Shaders.7z 15 MB
    33 days ago
  • CC_Upgrades.7z 41 MB
    8 days ago
Download CopperCube - upgraded API's v2
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