Posted September 26, 2025 by Robo25
Now you can use particle collisions in your game.
New 'ccbSetSceneNodeProperty' properties available are:
Collsion - true/false (turn collisions on/off)
MaxBounce - 0-100 (max number of bouces accepted before deletion)
Impact - 0-10 (decrease or increase speed on impact using float, 0.5 = half new speed on impact)