Devlogs
New Update!
Posted September 26, 2025 by Jin
#update #new content
Devlog: Systems Overhaul & UI Upgrades
Project Apollo’s latest update launches a new era for starship survival. Systems are smarter, feedback is sharper, and every turn packs more tension.
What's New?
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System Deterioration Reimagined:
Now, every system keeps its own breakdown timer, so no more unfair double hits. Reset cycles ensure every choice matters.
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Protection & Shielding:
Shields scale with health and new protection logic can shield normal systems from disaster—if you plan well.
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Critical Failures & Recovery:
When a vital system tanks, it’s dramatic. There’s even a “force recovery” that might revive the dead—if fate allows.
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Unified Modifiers & Events:
All damage and protection logic now lives in one place. New events trigger dynamic effects and are easy to expand.
UI & UX Upgrades
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System Selection Mode:
You can now multi-select. New modules for logs, turn tracking, and game over screens make tough calls clearer.
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Notifications & Animations:
Toasts stack and animate, health bars update live, and failures/recoveries get their own effects.
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Visual Polish:
Prettier CSS, harmonized colors, and full device responsiveness.
Behind The Scenes
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Centralized Logic:
All the core code is streamlined. Less bloat, more speed.
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Docs & Tweaks:
README is up to date, and the little things all add up.
Jump In Now
Ship systems feel alive, events hit harder, and every decision is a risk. Play the new build and see if you can outlast the void!
— Jin