Posted October 11, 2019 by arourke
Working on Asteroids every day, its really starting to grow on me haha. Most significant new feature is the main menu, and the changing of the asteroid sprites, as well as the player. This is a style I like more and a direction I hope to keep expanding during development. Minor improvements to object spawning was also added, as there was too sharp of an increase in the first several waves, I adjusted this so it should feel less difficult for the player. In the next update I hope to include a more developed inventory as well as a boss encounter as well as a new enemy or two and possibly new weapon.