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Devlogs

Changelog 0.6.9.6

Arcade Space Survivor
A browser game made in HTML5

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Added

  • New Upgrade: Level Up Attack Range Exp Magnet → collects all EXP in attack range on level up.

  • New Upgrade: Meteor Exp Magnet → collects EXP of enemies which got destroyed by the meteor.

  • Welcome menu for new players (also forces to enter a player name!)

  • Enemies show a circle indicator for DoT.

  • Option to hide UI (Options → Graphics).

  • New “Extras” menu with enemy info, highest stats and credits.

  • Menu to change player name on Mobile.

  • Button to change leaderboard fetch type (mainly for mobile).

  • Upgrade menu now scales with screen size (supports widescreen/mobile).

  • Maximum player speed cap.

  • Custom WebGL template with improved fullscreen handling.

Bugfixes

  • Fixed audio problem.

  • Audio wave warning now uses UI mixer channel.

  • Time in leaderboard display corrected.

  • Scatter attack interval fixed (lvl 5 was empty)

  • Player names now trim leading/trailing spaces.

  • Menu transitions fixed.

  • Split projectiles no longer hit their split target again.

  • Cursor lockmode is now fixed.

Changes

  • Stat renamed: “Meteor Line” → “Meteor Detector”.

  • Mobile info box appears only once at game start.

  • Level up explosion triggers only once per level up.

  • Player names can’t use two special characters in a row.

  • Leaderboard shows milliseconds.

  • Leaderboard scores use . separators.

  • Leaderboard level no longer has leading zeros.

  • Increased the percent-level of all Attack Exp Magnet Upgrades.

  • Planet spawn area reduced slightly, spawn density increased.

  • Laser piercing max level reduced (4 → 3).

  • Meteor explosion reworked (visual)

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