Devlogs
v.0.1.2
0.1.2 Changes:
- Fixed camera rotation – it’s no longer static and now follows the point where the projectile will fly, ignoring distance for smoother camera movement.
- Reduced the duration of the inverted controls effect from 30 seconds to 5.
- Fixed the revolver firing effect, which caused the muzzle flash to be tilted by -90 degrees on the X axis.
- Added a sensitivity slider.
- The Bloom toggle now has a more obvious ON position.
- Reduced negative slot machine effects related to player fire rate and movement speed.
- Increased the positive effect of movement speed for the player.
- Fixed a bug where the Shooting Enemy could shoot through walls when pressed against them.
- Added a dynamic explosion radius sprite.
- Fixed the damage calculation formula for the player’s rocket launcher.
- Fixed floating enemy spawn points.
Files
Zeroed One v0.1.0 (For MechJam VI) 57 MB
Zeroed One Build V0.1.2.rar 57 MB
Zeroed One Web V0.1.2.zip 30 MB