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1.2: Position offsets

Godot Light-Sensitive Line-Of-Sight
A downloadable tool for Windows and Linux

Fixing another thing I ran into with Turscar Isle. Line-of-sight now uses an “eye target position” instead of a target’s actual position, accounting for offsets in the player’s collider location. This image should explain the issue: it resulted in the bots being effectively blind to the player, and defeating the entire point.

Files

  • User Manual.pdf 142 kB
    80 days ago
  • Asset Zip Folder 18 kB
    80 days ago
Download Godot Light-Sensitive Line-Of-Sight
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