Devlogs
hotfix1: the game doesn't crash as easily!
Collision System Test has gotten the inevitable day 1 patch! Here's what has changed in hotfix1:
- fixed crashes:
- [SPOILER] game tries to merge letters when the player isn't carrying any [/SPOILER]
- [SPOILER] trying to unlock door may sometimes fail because the enter fields don't exist yet [/SPOILER]
- fixed bug:
- menus couldnt be traversed with the layout chosen at the start of the game if it wasn't the first option
- q'o'l:
- the game now saves the last room the player has visited, and starts
- [SPOILER] letters now have a distinct outline to make each letter more readable [/SPOILER]
Soon I'll post a more in-depth devlog regarding the development and future roadmap for CST. Insert "Stay tuned!" that nobody reads
-phiIRaco