Devlogs
Project Hedra 0.13
Posted September 19, 2017 by Zaphyk
#0.13
- Improved SSAO performance by 18% on average.
- Improved chunk loading speeds.
- Better SSAO with less artifacts.
- Added button to donate BTC.
- Fixed characters changing animation when the game is paused.
- Moved save files into a common folder in AppData.
- Improved collision timestep ( higher accuaracy ).
- New menu design.
- Reduced game's difficulty a bit.
- Fixed map vibrating when walking.
- Fixed camera underwater shader.
- Reduced the amount of particles in the strike ability.
- Fixed villagers getting stuck on animation.
- Fixed swimming in rivers.
- Fixed floating houses.
- You can no longer get stuck in trees.
- Fixed error spamming when you have no internet.
- Partially fixed backshadows dissapearing.
- Reduced town frequency .
- Fixed character animation changing when the game is paused.
- Added glider response to colliding.
- Added knocked animation for humans
Please feel free to contact me with any problems or feedback you have with the game :)