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Devlogs

Devlog 4: Walk Cycle

Alien World
A browser game made in HTML5
  • Initial research/inspiration

 

                                       & 


  • Work-in-progress captures:
  • Explanation of principles applied: identify which principles you used and where (10 pts)


Stretch:Squash:

Stretch: Antennas are all the way up and the arms are all the way down, legs are straighten.

Squash: Arms are all the way up, antennas are bent and legs are also bent.


  • Reflection:

(Secondary Animations)

1. Antennae Bouncing or Wobbling

Why it fits: The character has two green-tipped antennae. Adding a subtle bounce, jiggle, or delayed follow-through as the character walks emphasize its alien nature.

Effect: Adds life and personality while reinforcing the character's squishy, flexible physiology.

3. Arm Swing Variations or Gestures

Why it fits: The arm swing variation, can emphasize mood.

Effect: Reinforces its personality traits (happy, goofy)

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