Posted September 16, 2025 by Bucklerparry
v 0.3.01
- fixed collision error AGAIN (I have a bit of a silly method for having multiple collider sizes for creatures sorry)
- reversed open direction of red door in plato's cave and other slight level design adjustments
- changed version numbers from now on to be .0X instead of .X so i can just count up without issue
- pause text sprite changes at higher weight
- quitting during the tutorial allows you to Continue the game from the start of the tutorial rather than forcing the player to create a new save
- can no longer pause the game during "player frozen" situations (screen transition, dialogue, immobility, death anim etc)
- horizontal bounce velocity modifier starts low and increases to original strength after enough consecutive bounces