Posted September 15, 2025 by Pixel Fist Games
- Effects show their duration in minutes and seconds
- Parachutes can be disabled by holding the hang key
- Added underberry to orange blob trades
- Moved different types of items to seperate item files (The majority of the time taken, but makes working on the game much faster and easier)
- spawnitem command takes an item group and item name now
- Honey bottles are now food items instead of usable items
- Pets eating food drops leftovers
- Equipment now treats equipping and unequipping from saving differently than manually doing it
- You can now walk using shift instead of always running, going 25% of your normal speed
- When hitting the quit key when the inventory or stats screen is open, it closes them instead
- Hitting the quit key will ask for confirmation, and allows you to save without quitting, or quit without saving as well
- Added key binds to the options menu, custom key binds can be set by clicking the box below the key label
- The title screen now randomly shows items
- Holding control while scrolling scrolls vertically in the inventory
- Readded stacked jumping, making you jump higher when using your jumps in quick succession, up to triple normal speed
- Added cotton bush
- Added cotton and cotton seeds
- Cotton bushes generate instead of berry bushes 10 percent of the time
- Added pillow
- Beds now require pillows to craft
- Added pillow pet
- Added sliced bread, bread slices, and toast slices for ruby and cloud bread
- The camera no longer jumps around when looping around the world
- Made it possible to place veins of blocks with a function
- Added different Metal Jetpacks, which are powered items
- Jetpacks have a push force and a power drain value
- Jetpacks have a hover mode that costs less power, toggled with H
- Teleporters can now flip the velocity of anything that goes through them
- The camera is properly teleported with the player when going through a teleporter
- You can now charge powered items with power supply items at the iron crafting bench
- Added ControlledItem type that allows custom controls for items
- You can now pet pets with the pet pet key, defaulted to p
- Pause is now bound to backslash by default
- Added brown dye
- Added a way to change black metal tool break size between 3x3 and 5x5
- Rested time is now shown in minutes and seconds
- Slight optimizations to block rendering
- Fixed bug with sand to glass interaction with lava
- Slight optimizations to entity and block ticking
- Upgrades to changing dimensions
- Added White Mirror to hop between dimensions
- Custom dimensions can now be made and teleported to properly
- Custom dimensions will show up in the white mirrors selections
- Added block vein prefab
- Block Veins can be added to voxelmaps and will generate automatically when pollinating
- When opening Grain, the icon for the screen and taskbar will be set to a random loaded item
- Items now spin and bob up and down when on the ground
- Rain despawns when hitting water
- Ammo now has a projectile type and shooter items only shoot certain types of projectiles
- Moved gem gear and magnets to their own content packs
- Increased the max stack size of food and other items
- Added marble tools and block jaw
- Log pillar is now climbable
- Updated framed glass texture
- Cotton is sellable now
- Permanent changes to oxygen, radiation, and mana now apply from food properly
- Added Bubble Fish
- Added Red Fish
- Added Yellow Fish
- Fishing drops loot slightly less
- Added Bronze Fishing Rod
- Added Clownfish
- Added Longfish