Posted September 21, 2025 by Dweomer
Hi everyone,
I’m excited to share that development on the game is going really well! This update is quite a big one in terms of gameplay, and I wanted to experiment with some new ideas. Here’s what’s new:
No more hero recruitment – you now start with a single hero and play the game with them.
Randomized hero stats – your hero stats are randomized. (I am not happy with the leveling currently ingame)
Death has consequences – when you die, you lose your equipped items, but you can continue your journey.
Abilities and followers – new abilities have been added, and you unlock them by recruiting followers. Followers can now be found in the INN building.
UI overhaul – the interface has been reworked quite a bit, so I’d love to hear your feedback on it.
Font issue still pending – having two different fonts is proving more challenging than expected, so that fix will come in a future update.
Bug fixes (and new bugs!) – some issues have been resolved, and as always, a few new ones might have sneaked in.
One more big piece of news: the game’s name has officially changed from Kleroo to Lootbane.
After a lot of thought, I feel that Lootbane better reflects the genre and feel of the game, even though I still have a soft spot for Kleroo.
More updates are coming soon, with additional features and changes. If you like where the game is heading, please consider adding it to your Steam wishlist:
Steam Page
Remember: if you finish the current build, you can have your name featured as a hero in the full release! I will stop adding names once October starts.
Here are the names added in this update:
"Personicus", "Forgotten", "Palandus", "Erika", "Arakik", "Samantha", "Alkazak", "Wulfgar",
"Yamopanty", "Sakovic", "Ivan", "Chronos", "Rock", "Spartard", "SirDurion", "Rossi", "Johnnyspliff",
"Baboz", "Ruediger", "Waslos", "Rorg", "Persephone", "Deebo"