Devlogs
v1.2.9 — Inventory Update
Posted September 13, 2025 by TextSloth
#choices-matter #martial-arts #Roguelike #Short #Story Rich #Text based #Turn-based #wuxia
Combat & Rewards
- Enemy drops are live: beasts and humans can drop herbs, meat, or roasted food.
- Cultivate Points: each level-up now grants points you can spend on cultivation choices (Max HP, Qi, Damage, items, etc.).
Permanent stat rewards no longer come directly from battle wins — they’ve been moved into this system.
Inventory System
- Events can now require, consume, or convert items.
Events & Exploration
- Added campfire warmth event with roasting and resting options.
Note: This may look like a small content drop, but it’s actually a big refactor under the hood. Please expect some unexpected bugs and let me know if you run into them!