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Bot navigation polygon's and bot navigation.

Phoenix Universe of Space Combat
A downloadable Phoenix USC

I have constructed  navigation polygon's for the entire base. This allows the bots to navigate anywhere in the base, all entrance areas and both team spawn areas. 

I've got the bots spawning in just the right spot so they  have a more equal distance to the flag and each other.  This has the effect of realistic'ish match play and might do for our initial client/server test. I'll have a video showing this soon (see image) as it's pretty cool seeing things come together and starting to see actual (simple) bot match play. The bots really help in testing for sure.

Vidiot_X,  More soon...

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