Posted October 05, 2019 by Team Beep Boop!
#dev #team #prototype #testing #mechanics
Some of our team members worried this might be too difficult to handle. However, today, we are excited to show a recording of our testing process.
Turns out, making the gravity shift mechanic wasn't so hard after all. In this video, you can see the testing scene that Andres, our programmer, uses to develop the core mechanics of the game. It's not pretty, but it gets the job done!
Crystals interfere with the player's gravity device and return gravity back to normal. That's what you're seeing above. Every time the player touches the crystals, gravity returns to normal.