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Update 0.5.6 (Depulso)

Magic Academy
A browser game made in HTML5

Hi everyone! We haven't released updates on itch for a while, but now we're catching up and updating the current version with two major patches at once!

Here’s what’s new in update 0.5.6 (Depulso):

New Content & Features

  • Added a fully animated Victoria's dialog model
  • Three new personal conflict quests for Louise, which can be started from her dialogue.
  • A monster story for the Pixie-Priest, the winner of our recent community poll!
  • A new comic and CG scene featuring the Pixie.
  • A personal conflict quest for Lilian, including a new animated CG scene.
  • A new pathfinding minigame for Louise.
  • Improved Graphics: We've upscaled the resolution of several CG scenes to eliminate blurriness.
  • Dialogue Clarity: Options to begin romance or personal conflict quests are now exclusively in the top-level dialogue with a character.
  • UI Improvement: On-screen buttons have returned to the magic panel, offering a clickable alternative to swipes or keyboard controls.
  • UI Improvement: The resource turn-in button now displays the corresponding quest name on hover.
  • Guidance: Added an arrow pointing to Audrey's invention.
  • Guidance: Added an arrow pointing to the entrance of the ruins for Louise's minigame.

Fixes & Quality of Life

  • The minigame object will now remain visible even after all its levels are completed.
  • The vampire bard's portal is now correctly hidden after her quest is finished.
  • Added a new icon in the journal to clearly mark updated quests.
  • Fixed an issue in the prologue where the secretary would disappear from the scene prematurely.
  • Fixed the "new response" marker in dialogues to correctly reflect unchosen options.
  • Fixed a bug allowing the game menu to open over tutorials or minigame panels.
  • Fixed the "sleep" button, which could grant access to the study before it was built.
  • Fixed a crash that could occur when loading a save file during certain dialogues.
  • Fixed an issue where NPCs wouldn't disappear from a location when a dialogue was loaded.
  • Fixed jerky animations when loading into a dialogue.
  • Fixed an issue with the turn order in Journey mode.
  • Fixed the start triggers for some personal quests, preventing them from beginning too early.
  • Fixed the magic tutorial.
  • Fixed several incorrect dialogue speaker tags.
  • Fixed various typos.
  • Fixed character model clipping in dialogues (e.g., Audrey's hand passing through Rose's body).
  • Fixed an issue where an equipment icon was visible for an un-discovered recipe.
  • Fixed the combat tooltip to ensure it always displays on top of other UI elements.
  • Fixed inconsistencies in some of Olivia's dialogues based on her location.
  • Fixed the glowing moss quest: the moss can now only be gathered at night, as intended.
  • Fixed the cost display for cards after being modified by other cards.
  • Fixed several duplicated lines of dialogue.
  • Fixed the item icon for the Vampire Bard's quest.
  • Fixed a display issue with one of Audrey's levels.
  • Fixed the final location in a dialogue from the Leviathan questline.
  • Fixed the enemy intent icon overlapping the draconid boss's health flask.
  • Fixed the character HP display on the Journey map.
  • Fixed the icon for the Alchemist's Mantle buff.
  • Fixed a bug that allowed events to be generated on top of mountains in Journey mode.

What's new in Update 0.5.5.1 (Leviscorpus):

  • 5 new romance quests with Audrey.
  • 3 comic scenes with Audrey.
  • A new minigame for Audrey's quests.
  • Further UI updates, including new animations and sound effects.
  • Olivia's shop now initiates a dialogue with her instead of opening the shop panel instantly. The shop is now accessed through this dialogue.
  • Restored Audrey's glasses (they were missing from her new model).
  • Added sound effects for card actions in Journey mode.
  • Cards that require you to select other cards now resolve automatically after the targets are chosen. (The previous need to click on the hero was not intuitive for players).
  • The resource-gathering Match-3 games now have their own unique music and sound effects for collecting tiles.
  • Fixed an issue where in-game music would not start correctly when loading a save from the main menu.
  • Fixed a bug that could occur when setting character expressions in older dialogue scenes, specifically affecting Audrey and Rose who received new animated models.

Files

  • 0.5.6.3-mac 696 MB
    Version 1
  • 0.5.6.3-win 650 MB
    Version 1
  • 0.5.6.2-android.apk 579 MB
    12 days ago
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