Posted October 04, 2019 by SDJedi
This week was all about improvement to existing systems.
I made some adjustments to the Save System to deal with new versions of the software.
I polished up the procs and damage shield systems so that both items and abilities can add these features to PCs and enemies alike.
Lastly, I added quite a few new abilities to Saul and made some improvements to the combat log.
Behind the scenes I've finished an outline for the overall story of the game. Still much to be done, but I think I'm on pace to reach Alpha by year's end!