Devlogs
Post-jam updates
Now that Jame Gam #53 is over, I've updated the game with feedback received from other contributors.
- The sliding chips and the bugs now animate their movement, rather than having staggered movement.
- The Burst Chip effect graphics are now 8-bitish pixelated, like everything else
- Added a level indicator in the top left so players can keep track of how far they've gotten
Future updates will include:
- More thematic graphics for the player
- Better audio (now that it doesn't have to be guitar-based)
- Animated Burst Chip effect graphics
- Achievements for certain tasks
- Saving progress
- Different types of chips
- Different types of bugs