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Devlogs

Devlog #3

ZC Adventure Game
A browser game made in HTML5

In this animation, I made use of squash and stretch and some anticipation to really exaggerate the motion of the plant shaking from side to side. I also tried to use some smear frames to show the speed of the plant moving from left to right, although now it kinda looks like the plant is attacking. I think the plant lends itself well to frame-by-frame due to how the base shape of the plant stays the same throughout the animation but can be tweaked slightly in each frame to make it look more "alive".


I made use of timing and motion in this animation to make the sink fill up smoother. The sink overflowing was very easy to do in frame-by-frame because I was able to simply increase the amount of water in the sink as well as animated the water flow by flipping the position of the light blue pixels.

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