Devlogs
Devlog 3: Frame to Frame
Devlog 3: Frame to Frame
Weird Plant (2 Frame to Frame(5frames) animations
Devlog Entry:
- Reflection : The objects lend themselves to frame-to-frame because every frame was animated from scratch, so every frame has something different abt them. What was tricky? creating the animation itself was a bit tricky, as well as ensuring that altough every frame would be abit different, it would still belong to the same "animation" and demonstrate the same obj.
- What worked well? What specific techniques did you use? : I believe the bird animation whent really well because there was little movement to be done since it was "sleeping"