Posted September 10, 2025 by Sang Hendrix
This update brings a significant change to the plugin: the Visual Editor.
Previously, you could choose from three methods to make an event emit light. I have now removed the "comment" method and replaced it with a new visual editor.
Instead of writing <emitter: data...>
and a bunch of comments for your event, you can now simply write <emitter>
and adjust the settings in-game in real-time. All events with the same name and have comment <emitter> will emit the same light setting, making it easy to manage and save a lot of time when you want to duplicate your emitters. Please watch the trailer below to see how it works.