Devlogs
09/09/25:
Posted September 09, 2025 by lexyDev
- Level Editor now uses the tileset from the game
- Level Editor can place objects
- Created TitleScreen scene
- Added “Play” area2d and handled logic as if it were a button (from now on referred as PlayButton)
- Added “Challenges” area2d and handled logic as if it were a button (from now on referred as ChallengesButton)
- Moved Levels in the Challenges folder to be separate from main story mode
- Completely reworked NextLvlButton Logic to be more versatile and scalable
- Next Level is now not found from a string manipulation but manually set in the editor
- “Rewired” Level connections
- Added “Tutorial” area2d and handled logic as if it were a button (from now on referred as ChallengesButton)
- Added Starting zoom to camera script to set it in the editor
- Added Camera to titleScreen for future effect ease
- Added ZoomIn on the menu at the beginning of the scene
- Mouse can zoom in the menu