Posted October 03, 2019 by AB-UltraNarwhal
Back in 2014 when I first started work on Narwhar, it wasn't called Narwhar and was a completely different style of game.
Here's a mock of the space level, which is in final game but with a different colour scheme and slightly different enemies.
This was originally going to be the second level, but the theme was changed to a water level due to trying to add variety to enemy types. You can also see Aura's original design having larger antennae, which were made smaller to look less like a moth.