Devlogs
v0.2.0a
- Pump to 0.2.0a
- Upgrade to Godot 4.4.1
- Reworked Settings Menu
- Added Audio Settings
- Voices and SFX are now in their own Audio Buses (Voice & SFX)
- Lowered the number of Debug Errors that were clogging up the Console
- Added Success (Bell) and Failure (Ratchet) sounds to calls
- The Bulb glow time is now based on delta time, making it more frame rate independent
- Bulb glow patterns are now different, to make the current state of the call more obvious
- Ringing: Pulsates brightly
- Talking: Pulsates slightly and a bit less brightly
- Calling: Barely Pulsates quite dimly
- Finished/Inactive: Off
- Now uses butler to upload builds
Files
Plug Priority (Windows x86_64) 50 MB
Version 0.2.0a
Plug Priority (Linux x86_64) 43 MB
Version 0.2.0a
Plug Priority (Android arm64) 40 MB
Version 0.2.0a